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Live ScriptChat event, Sunday, Sept. 5

As a reminder, you’re all invited to a live chat event this Sunday, Sept. 5 to discuss the script Dune with the Scriptchat folks.

Sunday, EURO chat 8pm GMT & USA chat 8pm EDT

Why Dune? Because someone posited the idea that it might be an interesting exercise to analyze a ‘bad’ script, then GITS readers and ScriptChat participants voted Dune the ‘winner.’

As background, go here.

Here are instructions on how to do the whole ScriptChat thing:

At the designated time, go to TWEETCHAT (www.tweetchat.com/room/scriptchat) or search the hashtag #scriptchat on the web, Tweetdeck or Seesmic and jump in. TWEETCHAT is a Twitter chat program, and it will automatically add #scriptchat to all of your tweets: definitely the recommended way to participate! It usually goes pretty fast, so trying to follow along in Tweetdeck or on twitter.com will usually have you missing chunks of the conversation.

IF YOU AREN’T USING TWEETCHAT: Make sure you add the #scriptchat hashtag to your tweet or other followers won’t see your comments. Again, the TWEETCHATsite above AUTO ADDS the hashtag, making it the easiest way to participate in our chats.

We kick the chat off with the topic. Jump in, share and/or ask questions. Watch for your @ name so you can answer questions directed at you. But, most will post general questions or comments, so feel free to answer anything that pops up.

I’ve been informed by Nate Winslow that you must use TweetChat or you won’t be able to keep up with the conversation. Per Nate:

Tweetchat is really easy–it’s just a chat service for Twitter, really. Anyone who’s used AIM or MSN or Google Talk or anything like will be right at home. You copy and paste that url Scott posted and you’ll be receiving all tweets with #scriptchat attached to them and all you have to do is start typing. Let me know if you have any questions, though.

Also, if anyone’s interested, I have 5 previous drafts of Dune, if you wanted to compare changes. Shoot me an email or just reply here and I can post them.

As you read the Dune script this week, I encourage you to be thinking about these questions:

* Overall why do you think the script is bad?

* What specific narrative elements don’t work well?

* Which characters don’t work and why?

* Which plot dynamics don’t work and why?

And because it’s easy to say what’s wrong with a story, but not so easy to figure out how to help solve its problems, also ask yourself this question:

* What would I do to make this script work better?

I look forward to participating with you in the ScriptChat event this Sunday: Euro at 8PM GMT, U.S. at 8PM EDT.

UPDATE: You can go here to download the draft of Dune we’ll be analyzing this Sunday.

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